![]() ![]() I tried that much quality but it’s slow so I backed off and just put Stochastic Samples and Record Density to Medium for the test. Set Record Density to Delaunay Medium or Delaunay High.” Set Stochastic Samples to Custom Sample Count and use a Sample Count of around 400. Setting these values manually (however longer render times can result, as with normal GI rendering) can help remedy this for: ![]() ![]() Unfortunately these do not work in conjunction with the Bake functionality and are therefore (internally) reduced in quality, sometimes drastically. When rendering GI numerous automated processes are implemented that optimize the Stochastic Samples and Record Density values. Quality of the final is rudimentary but in the Help it says “Tip for baking GI: There is only the sky no other luminance sources. This is a simple test sort of like your setup. ![]()
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